

Others Ace Combat 6: Fires of Liberation (Xbox 360) Haven't tried multiplayer so can't comment it yet. Having texture scaling enabled might introduces graphic artifacts on several planes. Go to Game Settings>System and set "I/O timing method" to "Host (bugs, less lag)". ACJA requires specific emulator setting to avoid hang during FMV/prerendered cutscene playback.Using highest rendering resolution/texture scaling might slows down the game. Should runs right off the bat without specific configuration.Avoid using 3rd person view if the game runs too slowly, or set to lower internal resolution.Enable "Align Sprite" GSDX HW Hack to fix vertical black bars in HW mode.Using OpenGL instead of DX11 renderer allows more accurate graphic effects (i.e engine heat haze) at expense of FPS drop.


When using DX11 renderer, highlighted menu buttons may appear completely blocked/blank, use OpenGL renderer instead.Use OpenGL renderer to fix the hangar shadow covering almost entire screen.Set CRC Hack level to "Minimum (Debug)" to fix flickering/disappearing HUD in missions: Lifeline, Operation Bunker Shot (AC04), and Emancipation.Switch to SW mode (press F9) and go back to HW mode (press F9 again) during gameplay to fix the bugged sun effect.

